10
Dec
08

Techdemo #1

Hello! This is my first post for Project Cyl, and I hope I have something exciting for you all.

When insanityensues started blogging a few weeks ago, I started to learn how to develop games in XNA. Since I’ve got no prior (3D) game programming experience, there was a lot for me to learn. We now have a small demo to show you what we’ve been up too.

Our main focus with this “Techdemo” is to show you how the game would feel like to play. After going through a lot of different options, we decided to go with a rather classic point and click interface, but in a 3D environment.

Implemented features:

  • Point and click mouse control.
  • Camera moving along a rail which has been created in Blender.
  • Interaction with an NPC using a very simple dialog system
  • Animation works, but we’re still using the SkinnedModelProcessor, example provided by the XNA Creators Club.

We’ve not yet implemented any kind of special lightning, postprocessing, particles, sounds, etcetera. This is going to be the first of many techdemos, to share with you our progress in creating the game engine.

Fair bit of things to know:

  • Lots of bugs to squash and no, there’s no special points or thingy when you get them all.
  • It comes with an editable config.ini, where you can set your resolution and a bit of settings. Yes, in notepad. We’ll work on that too. Don’t make any spelling errors. It’s quite a delicate little config file.
  • There’s a little bug with collision detection. If you try hard enough, you can walk through the big floating head. But we’ll be overhauling the collision system anyways soon, so, suck it up and deal with it! Heh, nah, we just wanted to give you this now, we’ll fix it in the next techdemo.

Download!

Okay, now you want to get it. But hold your horses, you need two extra applications to be able to run the demo:

(Yes, I know, sorry, it’s windows only)

The techdemo can be downloaded: here. Just extract it and run CylTechDemo1.exe.

Video

For the non-Windows users and the people who just don’t feel like downloading, have a youtube:

If you have any question feel free to reply to this post, or email me: michiel |at| emon |dot| nl

Enjoy the demo!

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1 Response to “Techdemo #1”


  1. December 11, 2008 at 2:32 am

    sadly XNA is a no go on my PC, but the video looks awesome, its good to see how far you have come in so little time, can we expect to see some shaders or anything of the like?


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